Gaya APA
      PURNAMA, R, D. et al (2025).
    Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game .
    Semarang:
  Politeknik Negeri Semarang.
  
Gaya MLA
      PURNAMA, RIZKY, DWI. et al.
    "Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game".
    
    Semarang:
  Politeknik Negeri Semarang,
  2025.
  SKRIPSI DIGITAL.