Gaya APA
PURNAMA, R, D. et al (2025).
Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game .
Semarang:
Politeknik Negeri Semarang.
Gaya MLA
PURNAMA, RIZKY, DWI. et al.
"Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game".
Semarang:
Politeknik Negeri Semarang,
2025.
SKRIPSI DIGITAL.