Gaya APA

PURNAMA, R, D. et al (2025). Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game . Semarang: Politeknik Negeri Semarang.

Gaya MLA

PURNAMA, RIZKY, DWI. et al. "Implementasi Procedural Content Generation Menggunakan Behavior Tree dalam Game Endless Runner = Implementation of Procedural Content Generation Using Behavior Tree in Endless Runner Game". Semarang: Politeknik Negeri Semarang, 2025. SKRIPSI DIGITAL.